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Triple-O: the player character emulator

Created by Cezar Capacle

Triple-O is a tool for solo RPG players who want to invert roles and play as the GM instead of a character. Originally launched as a one-page solution, this new zine version brings more random tables, examples, and new use cases!

Latest Updates from Our Project:

Funded in 25 minutes! Stretch goals reached!?!! (And I want to hear your ideas)
30 days ago – Tue, Feb 03, 2026 at 03:36:04 AM

Oh wow. 

Good morning, everyone.

I’m honestly a bit lost for words here. The campaign launch went far beyond anything I expected. We hit the funding goal in less than half an hour—while the livestream was still going—and I woke up today to see that not one, but both stretch goals have already been reached.

That’s… unbelievable.

Thank you. Truly. For believing in this project, for showing up, and for helping make sure this zine will exist in all its full, expanded glory.

I’m still coming down from the adrenaline of launch day and organizing next steps, but I’ll be back at work very soon, focused on making Triple-O the best character emulator it can be.

Reaching the first stretch goal means more tables in the zine, which I’m genuinely excited about. During the livestream, I heard some great ideas already—things like tables for character feelings and manners—and I want to keep that conversation going.

I’ll be putting together an official poll in a future update, but for now, I’d really love to hear from you:

What kinds of tables would you like to see added to Triple-O?

Beyond the Spark Tables, I’m already working on tables for specific situations like combat, social scenes, and exploration, and I’m exploring ideas around interpretation, party focus, and common questions—but I want your input. Drop your ideas in the comments below. I’ll be reading them all, and the most popular ones will likely make it into the poll.

And if you haven’t yet, don’t forget to check out our cross-collab project as well. Dedboi is doing great, and you can grab both games while paying shipping only once.

That’s all for today!

I mainly wanted to say thank you, and to let you know I’m giving this my absolute best.

Talk to you soon, and have a great week!

—Cezar

LIVESTREAM upcoming! Let's GM together! 🎲
about 1 month ago – Sun, Feb 01, 2026 at 03:13:51 AM

Hello folks!

We’re about 30 hours away from the launch of the Triple-O campaign, and I wanted to share a quick update:

Let’s GM together — LIVE!

I’ve scheduled a livestream to start one hour before the campaign goes live: Monday, February 2nd — 5:00PM (UTC-0)

During the launch party, I’ll continue running the same published adventure module featured in the demo video (you can watch it here), using Triple-O live and talking through decisions as they come up. 

I’ll also show previews of what’s included in the campaign, share sneak peeks of new features coming in the zine, and invite you to ask questions, suggest options, and help shape the session as we play together.

You should be able to watch and participate directly from the project page, but if that doesn’t work for you, you can also join via my YouTube channel.

I’d love for you to drop by and hang out!




If you’re not following the project yet, now’s a great time to do it. Sharing the page, spreading the word, and showing up early all help a ton in getting indie projects like this off the ground.

As a reminder: if you back the project in the first 48 hours, you’ll also receive a free physical brochure copy of the original one-page version of Triple-O.


And yes—there will be add-ons, with physical versions of some of my other games. Check it out:


Super cool, right?

Want to be part of it?


Thank you so much, and see you there,

— Cezar